Showing posts with label Game Design. Show all posts
Showing posts with label Game Design. Show all posts
Friday, December 12, 2014
Anthony Riddick final work for game
Here is what I did for this class. The first render is of the classroom setting and the second is the garage. I like being able to create environments for a game and with a purpose instead of just creating random places. It made it easier to plan out. I learned how to texture better and use lighting better as well. Im not one who is big on team work but never opposed to it since it's better to have more than one opinion. As far as for what I didn't like I don't have much to say. It started to bother me that I ended up doing it on my own but I was ok with it. Communication or heads up would have been better so I would have known what to do as far getting it all modeled and textured but I made the best of it and adjusted. Overall I think it went well. I got feedback from classmates on it so that helped.
Monday, December 1, 2014
Wednesday, October 8, 2014
Game Design Document
Title
of Game
Game Design Document
Your
Name:
ID:
Submitted
for
Quarter:
The
Art Institute of Washington
1.
Story:
2. Game Overview:
High Concept:
Genre:
Hooks:
Gameplay Highlights:
3. Game Play:
4.
Game
Controls:
5.
Game
Characters:
6.
Credits:
Programming by:
Reference books/Code:
Artwork, Design by:
Music by:
7. Screen
Shots:
8.
Game
Code
Programming
Language:
Programming
Environment:
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