So, What I said in class is essentially how I really felt during this whole project. I loved every minute and it drove me to get work done because I was passionate about the project. Which in the end led to the biggest reason for my love/hate for this project. But it was done and we have something to show for. I'm hopping we can definitely keep working on it! I would love to be apart of this to push it to "Completion". I love that people either tried to keep in touch with what other parts where doing or were willing to work and treat this professionally and in the end it really showed certain peoples work ethic.
Big shout outs.
Obasi, for really doing all the programming and being patient with us.
Hugo and Diego for dealing with my OCD and sticking in with it till the end.
Monique for keeping me informed about things that needed done or where our efforts needed to be in the department for backgrounds.
Anthony for pumping out 2 backgrounds fully textured and completed by himself.
I honestly dont think there was anyone else working on this with us... so if i forgot you... well there is probably a reason and you probably should try extra hard to get that work ethic off your name. Just sayin.
Showing posts with label Evan Copeland. Show all posts
Showing posts with label Evan Copeland. Show all posts
Monday, December 15, 2014
Wednesday, November 12, 2014
Wednesday, November 5, 2014
Menu Background Template
Right now this is the Menu Screen... each part of the Menu Screen has a ratio of 4:3.
This is all one image. The blue (top right corner) is the Level Select screen, and the black (bottom right) is the VS Screen
This is all one image. The blue (top right corner) is the Level Select screen, and the black (bottom right) is the VS Screen
Monday, October 20, 2014
Monday, October 13, 2014
Evan Copeland Title Ideas and Menu Ideas
Simple layout
But after hitting "Start" the titles pans back and then the character option pops.
I really like the idea of the elevator as a character select, idk if we have any other ideas.
the stage select pops up with a little animation. and fades the background.
after the stage has been selected the stage goes to the character select. And the doors close the arrows
point to the correct direction (cute little gimmick) and the stage pans to under the floor.
then the stage appears fading in from black.
Wednesday, October 8, 2014
Title Sequence, Character Select
here is some ideas and storyboards? for character selection
here is some ideas and storyboards? for the title sequence
Brew's Mannequin
these are kinda some really rough really quick ideas on how I thought we would recycle images to save time in the character creation process and I use this mannequin.
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